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Saturday, May 13, 2006

Fate/Stay night Project

Cái này tui mới kiếm được, khá hay(Mặc dù là English nhưng cũng dễ hiểu mà^^)
Hình thì ở mấy bài trước đó, nhớ coi nhe^^

Fate/stay night (
フェイト/ステイナイ)

Fate/stay night is a popular Japanese visual novel game created by TypeMoon in 2004. It appears to take place in the same world as their signature work, Tsukihime, although they explore different themes. A "fan disk" sequel, Fate/hollow ataraxia, was released on
October 28, 2005.

The Beginning
Fate/stay night is about events in the life of a high-school boy, Emiya Shirō, who lives in
Fuyuki City. At a young age his parents died in a fire and he was adopted by Emiya Kiritsugu, an enigmatic man who called himself a Sorcerer. Eventually, Kiritsugu passed away as well.

Unknown to him and the rest of
Fuyuki City, their city is the battleground for a secret war. When the time is right, sorcerers from near and far gather with their Servants - the summoned spirits of heroes so mighty they exist outside of time - and fight a war for possession of the Holy Grail, a relic said to grant its owner a wish. The true names of the Servants reveal their weaknesses, and so they are usually referred to by a classification of type instead; Saber, Archer, Rider, Berserker, Lancer, Caster, and Assassin.

When returning from cleaning his archery club's dojo one day, Shirō accidentally sees two of the Servants, Archer and Lancer, battling in the school yard. To preserve the secrecy of the war, Lancer mortally wounds him; but a girl who up until now seemed a normal classmate of his, Tōsaka Rin, saves his life using a magical pendant. As he continues home, bewildered, Lancer attacks him again. Just before he's about to die for good, the servant Saber appears before him, greeting him with the words "I ask of you, are you my Master?"

Inexorably, he is drawn further and further into the Grail War...


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